100 Ideas

"One a year" - A pre-retrospective: 2008-2108

ucam ps3eye magnification test


On and off over the last 6 months I’ve been working on a 2-axis arduino controlled servo powered low-cost stage and usb microscope, inspired by Marc Dusseiller’s work .

Today I hooked up a ps3eye w/ an inverted lens and attempted to calculate its magnification factor. I also made some commits to the github repo for the project (the code’s currently in processing but that will be changing over the next month).

iPhone 4 pixel size

(via prometheus.med.utah.edu/~bwjones/2010/06/apple-retina-display/)

  • iPhone1: ~176 x 223μm
  • iPhone 3G: ~176μm x 223μm
  • iPhone 4G: ~78μm x 102μm

  • 326 pixel per inch (960×640)

ps3 eye inverted lens resolution

iphone 4 screen magnified by PS3eye w/ inverted lens

  • 3088 x 2312 uM = 3.088 x 2.312 mm
  • 640 x 480 pixels
  • 326 ppi
  • 4.25 x 3.18 cm

  • 4.25 cm / .03088 cm = 137.63

  • 3.18 cm / .02312 cm = 137.63

so magnification ~137x ?

Colophon

I'm Mac Cowell. I'm an amateur biologist. I'm a part of diybio.org. I'm interested in synthetic biology and refactoring and reengineering existing biological tools and techniques to be cheaper, easier, safer, and more accessible.

Syndicate

Activity

One comment, leave your comment or trackback.
  1. Clever way to calculate magnification!

    Tito


Leave a Reply


Search

The archives run deep. Feel free to search older content using topic keywords.